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Rapid exploration of curvilinear grids using direct volume rendering

机译:使用直接体积渲染快速浏览曲线网格

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摘要

Fast techniques for direct volume rendering over curvilinear grids of hexahedral cells are developed. This type of 3D grid is common in computational fluid dynamics and finite element analysis. Four new projection methods are presented and compared with each other and with previous methods for tetrahedral grids and rectilinear grids. All four methods use polygon-rendering hardware for speed. A simplified algorithm for visibility ordering, which is based on a combination of breadth-first and depth-first searches, is described. A new multi-pass blending method is described that reduces visual artifacts that are introduced by linear interpolation in hardware where exponential interpolation is needed. Multi-pass blending is of equal interest to hardware-oriented projection methods used on rectilinear grids. Visualization tools that permit rapid data banding and cycling through transfer functions, as well as region restrictions, are described.
机译:开发了在六面体单元的曲线网格上直接进行体积渲染的快速技术。这种类型的3D网格在计算流体动力学和有限元分析中很常见。提出了四种新的投影方法,并将它们与以前的四面体网格和直线网格方法进行了比较。四种方法都使用多边形渲染硬件来提高速度。描述了一种基于广度优先搜索和深度优先搜索的简化的可见性排序算法。描述了一种新的多遍混合方法,该方法减少了在需要指数插值的硬件中由线性插值引入的视觉伪像。多遍混合与直线网格上使用的面向硬件的投影方法同等重要。描述了可视化工具,该工具允许快速的数据绑定和循环传输功能,以及区域限制。

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